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← Colombia

XxMuñøzxX

#36,086 in the world · #96 in Colombia · in the top 80% nationally. 9 official events, 12 matches won and 17 lost.

  • 1447±69Rating · margin ±69
  • 1514Average field · 16 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 4 times in 9 tournaments: 44% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,534 points, across 17 entrants.
  • They are 104 points away from the top 50: Colombia.

How the rating moved

Between 1,411 and 1,480, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
31/03/26 Monday Evening Learn-to-Play Event Pereira 12 1500 0–0–1 -2
15/03/26 domingo Morning Summoner Skirmish - March Pereira 20 1530 16° 1–3 -30
03/03/26 Monday Evening Nexus Nights - 1v1 Pereira 17 1534 3–1 +26
24/02/26 lunes Evening Spiritforged Pre-Rift Event Pereira 24 1522 3–2 +42
14/02/26 Spiritforged Pre-Rift - Sábado - Avalon Gaming Armenia 16 1526 11° 1–2–1 -4
13/01/26 Nexus Nights - 1vs1 Pereira 15 1523 13° 0–3 -49
23/12/25 Nexus Nights - 1vs1 Pereira 13 1503 10° 1–2–1 -16
16/12/25 Nexus Nights - 1vs1 Pereira 14 1475 2–2 +3
09/12/25 Nexus Nights - 1vs1 Pereira 13 1–2–1 -23

Form and consistency

On a 4-loss streak.

  • 16 to 99 4 events 47%
  • Under 16 5 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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