xXSonic99Xx
#26,206 in the world · #1,543 in Germany · in the top 55% nationally. 6 official events, 10 matches won and 10 lost.
- 1503±73Rating · margin ±73
- 1513Average field · 16 entr.
- —vs top 5%
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their all-time peak is 1,582 points.
- The toughest field they have faced averaged 1,533 points, across 17 entrants.
- They are 52 points away from the top 1,000: Germany.
How the rating moved
Between 1,485 and 1,552, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | HeldenTaverne Jena - Summoner Skirmish "Vendetta" August 2026 Jena | 16 | 1498 | 15° | 0–2–1 | -25 |
| 04/04/26 | HeldenTaverne Jena - Riftbound Nexus Night Apr 2026 Sat #01 Jena | 12 | 1518 | 5° | 2–2 | -9 |
| 21/03/26 | HeldenTaverne Jena - Summoner Skirmish Mar 2026 Jena | 17 | 1533 | 8° | 2–2 | -15 |
| 21/02/26 | HeldenTaverne Jena - Riftbound Nexus Night Jena | 14 | 1508 | 3° | 3–1 | +43 |
| 07/02/26 | HeldenTaverne Jena - Pre-Rift Event "Spiritforged" Jena | 21 | 1500 | 8° | 2–1–1 | +24 |
| 29/11/25 | HeldenTaverne Nexus Night Jena | 16 | 1518 | 9° | 1–2–1 | -15 |
Form and consistency
On a 4-loss streak.
- 16 to 99 4 events 33%
- Under 16 2 events 63%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- IKOSpike DE 1661 0–1
- MTRN Flippi DE 1614 0–2
- AI Niewi DE 1601 0–1
- Tschernobyl DE 1564 0–1
- Crosseden DE 1556 0–1
- Mantarochen DE 1537 1–1
- toucan DE 1534 0–1
- Satsuma DE 1523 3–0
- DeathScythe838 DE 1512 0–1
- LilKafka DE 1482 0–1
- Yordle Kebab DE 1470 0–2
- rattenpisse4 DE 1467 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →