XXTeeNayXX
#25,221 in the world · #9,230 in United States · in the top 53% nationally. 4 official events, 6 matches won and 7 lost.
- 1508±93Rating · margin ±93
- 1566Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,522 points.
- The toughest field they have faced averaged 1,591 points, across 23 entrants.
How the rating moved
Between 1,500 and 1,519, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Tuesday Nexus Night - 1v1 Philadelphia | 17 | 1537 | 7° | 1–1–1 | +8 |
| 12/08/26 | Waffles and Enthusiasm Wednesday Nexus Night 8-12-2026 Conshohocken | 12 | 1569 | 9° | 1–2 | -19 |
| 04/08/26 | Tuesday Evening Riftbound Open Play Philadelphia | 14 | — | 6° | 2–1 | +19 |
| 01/08/26 | Riftbound Vendetta Case Tournament Philadelphia | 23 | 1591 | 14° | 2–3 | 0 |
Form and consistency
On a 2-win streak.
- 16 to 99 2 events 38%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SoySauceChicken US 1654 1–0
- banditRy US 1646 0–1
- Grifatronic US 1634 0–1
- IamZiggy US 1595 0–1
- megu US 1595 0–1
- GoldenB0B US 1573 1–0
- HAWK00126 US 1552 0–1
- Med US 1547 0–1
- Trust US 1517 1–0
- travy US 1517 0–1
- Purple US 1516 1–0
- Wanderlust US 1509 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →