Xywin
#34,757 in the world · #1,932 in Australia · in the top 71% nationally. 6 official events, 5 matches won and 12 lost.
- 1455±85Rating · margin ±85
- 1529Average field · 38 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,539 points, across 119 entrants.
- They are 91 points away from the top 1,000: Australia.
How the rating moved
Between 1,392 and 1,455, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/03/26 | GGA Riftbound Nexus Night ADELAIDE | 26 | 1526 | 8° | 1–1–1 | +22 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event 88 Grenfell St | 119 | 1539 | 20° | 2–1–1 | +41 |
| 26/12/25 | Friday Morning Nexus Nights - 1v1 ADELAIDE | 35 | 1539 | 32° | 1–3 | -21 |
| 22/12/25 | Monday Evening Nexus Nights - 1v1 Adelaide | 15 | 1524 | 8° | 1–2 | +2 |
| 08/12/25 | Monday Evening Nexus Nights - 1v1 8/12/25 Adelaide | 16 | 1533 | 14° | 0–2–1 | -27 |
| 01/12/25 | TTW Adelaide Monday Evening Nexus Nights - 1/12/25 Adelaide | 16 | 1514 | 16° | 0–3 | -62 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 4 events 15%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KippinCalzy AU 1731 1–0
- Leign AU 1696 0–1
- IkuraRanuka AU 1681 0–1
- Meaks00 AU 1667 0–1
- JigenDaisuke AU 1630 0–2
- Aaron zhfiu AU 1623 1–0
- Hasmock AU 1585 0–1
- ibeprofen AU 1584 1–0
- sun AU 1579 0–1
- 5unriSe Sau5age AU 1557 0–1
- DemonInSmoke AU 1554 0–1
- Gharryghouls AU 1523 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →