Yokoguz
#46,166 in the world · #16,996 in United States · in the top 98% nationally. 16 official events, 17 matches won and 42 lost.
- 1342±44Rating · margin ±44
- 1541Average field · 28 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 16 tournaments: 13% of the time.
- Their all-time peak is 1,539 points.
- The toughest field they have faced averaged 1,570 points, across 26 entrants.
How the rating moved
Between 1,342 and 1,520, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Aloha Card Shop - Vendetta Summoner Skirmish I Honolulu | 26 | 1570 | 19° | 0–3 | -18 |
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I Honolulu | 42 | 1535 | 30° | 1–3 | -11 |
| 15/08/26 | NN - Ven Bo3 8/15 Honolulu | 26 | 1551 | 20° | 0–2 | -16 |
| 01/08/26 | Nexus Night - Vendetta 8/1 Honolulu | 27 | 1566 | 20° | 0–2 | -14 |
| 04/04/26 | Nexus Night - 4/4 Honolulu | 21 | 1565 | 19° | 1–4 | -15 |
| 28/03/26 | Saturday Afternoon Summoner Skirmish - March Honolulu | 29 | 1555 | 22° | 1–3–1 | -15 |
| 07/03/26 | Nexus Night Lunar Event Honolulu | 24 | 1541 | 21° | 1–3 | -19 |
| 28/02/26 | Nexus Night (Feb 28th) Honolulu | 32 | 1524 | 13° | 3–2 | +28 |
| 21/02/26 | Nexus N - Feb 21 (Second) Honolulu | 20 | 1489 | 8° | 2–2–1 | +17 |
| 15/02/26 | Sunday Morning Spiritforged Pre-Rift Event #2 Kapolei | 16 | 1543 | 14° | 0–2 | -16 |
| 17/01/26 | Nexus Night - 1v1 Jan 17th Honolulu | 31 | 1558 | 20° | 2–3 | +11 |
| 13/12/25 | Saturday Afternoon Summoner Skirmish - December Honolulu | 34 | 1519 | 21° | 1–3–1 | -3 |
| 06/12/25 | Saturday Afternoon Nexus Nights - 1v1 Honolulu | 28 | 1533 | 26° | 0–3 | -61 |
| 22/11/25 | Saturday Morning Nexus Nights - 1v1 Honolulu | 31 | 1530 | 15° | 2–3 | -3 |
| 08/11/25 | Saturday Morning Nexus Night Honolulu | 29 | — | 21° | 1–3 | -43 |
| 01/11/25 | Saturday Morning Overflow Tournament Honolulu | 22 | — | 7° | 2–1–2 | +20 |
Form and consistency
On a 6-loss streak.
- 16 to 99 16 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BananaSawce US 1695 1–2
- tichu609 US 1645 0–1
- Scene BOB US 1645 0–1
- TSK Shiki US 1645 0–2
- IVN808 US 1633 0–1
- EmbraceChu US 1629 0–1
- CinnaBunny US 1627 0–1
- riversend10 US 1627 0–1
- idkusernameidk08 US 1621 0–1
- mungbung US 1613 0–1
- Honulolo US 1606 0–2
- mr boto US 1604 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →