← New Zealand

Yongliang

#28,816 in the world · #410 in New Zealand · in the top 56% nationally. 5 official events, 8 matches won and 10 lost.

  • 1489±85Rating · margin ±85
  • 1547Average field · 85 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,583 points, across 16 entrants.
  • They are 66 points away from the top 250: New Zealand.

How the rating moved

Between 1,464 and 1,499, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
03/04/26 New Zealand 10K Open Main Event - Alexandra Park Raceway Greenlane 340 1571 169° 4–4 +14
26/03/26 Thursday Evening Nexus Nights - 1v1 Penrose 16 1583 13° 1–2 -24
12/03/26 Thursday Evening Nexus Nights - 1v1 Penrose 38 1561 10° 2–1 +35
06/02/26 Baydragon Saturday Afternoon Spiritforged Pre-Rift Event Auckland 14 1514 14° 0–1–1 -17
06/02/26 Baydragon Friday Evening Spiritforged Pre-Rift Event Auckland 18 1507 13° 1–2–1 -19

Form and consistency

On a 3-win streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 3 events 40%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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