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Yooishi

#18,016 in the world · #6,603 in United States · in the top 38% nationally. 10 official events, 14 matches won and 13 lost.

  • 1548±71Rating · margin ±71
  • 1539Average field · 330 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 5 times in 10 tournaments: 50% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,584 points.
  • The toughest field they have faced averaged 1,590 points, across 1,833 entrants.
  • They are 29 points away from the top 5,000: United States.

How the rating moved

Between 1,500 and 1,562, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 1712° 0–1 -14
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 358° 2–2 +2
15/03/26 Sunday Afternoon Nexus Nights - 1v1 Tacoma 13 1488 3–1 +24
07/03/26 Game Shelf Nexus Nights Kent 17 1515 0–0–1 +3
22/02/26 Sunday Afternoon Nexus Nights - 1v1 Tacoma 22 1524 2–2 +4
15/02/26 Sunday Afternoon Nexus Nights - 1v1 Tacoma 22 1537 21° 0–1 -27
11/01/26 Sunday Afternoon Nexus Nights - 1v1 Tacoma 16 1530 2–1 +32
11/01/26 Saturday Afternoon Summoner Skirmish - January Puyallup 19 2–1 +24
13/12/25 Summoner Skirmish - December @ The Game Shelf Kent 23 1558 12° 1–3 -27
07/12/25 Saturday Afternoon Summoner Skirmish - December Puyallup 17 1572 2–1 +27

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 2 events 40%
  • 16 to 99 7 events 47%
  • Under 16 1 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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