zalmocsi
#25,997 in the world · #2,083 in Italy · in the top 50% nationally. 5 official events, 5 matches won and 6 lost.
- 1504±99Rating · margin ±99
- 1502Average field · 9 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 5 times in 5 tournaments: 100% of the time.
- The toughest field they have faced averaged 1,561 points, across 8 entrants.
- They are 82 points away from the top 1,000: Italy.
How the rating moved
Between 1,441 and 1,504, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/06/26 | Summoner Skirmish - June Fucecchio | 8 | 1561 | 3° | 2–1 | +38 |
| 02/06/26 | AZ CARD & GAMES Nexus Night 1v1 - June 02, 2026 Sesto Fiorentino | 11 | 1493 | 3° | 2–1 | +25 |
| 30/05/26 | GAPT SAB30 - 1v1 (Copy) Pistoia | 8 | 1474 | 5° | 1–2 | -18 |
| 30/05/26 | GAPT SAB30 - 1v1 Pistoia | 7 | — | 2° | 0–0–1 | +3 |
| 23/05/26 | GAPT SAB23 - 1v1 Pistoia | 7 | 1478 | 7° | 0–2–1 | -44 |
Form and consistency
On a 1-win streak.
- Under 16 5 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Valkyas11 IT 1727 0–1
- Straw IT 1671 1–0
- Kandara IT 1582 0–1
- Protheusx IT 1540 0–2
- VeryFastPanda IT 1540 1–0
- Kami No Zombie IT 1539 1–0
- Scevra IT 1506 0–2
- TMC Lord IT 1505 1–0
- CrazyKoala IT 1496 0–1
- I play Phelio IT 1478 0–1
- Gilbe IT 1400 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →