← Germany

Zanji

#30,637 in the world · #1,816 in Germany · in the top 65% nationally. 9 official events, 14 matches won and 17 lost.

  • 1479±61Rating · margin ±61
  • 1528Average field · 16 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 5 times in 9 tournaments: 56% of the time.
  • Their all-time peak is 1,536 points.
  • The toughest field they have faced averaged 1,553 points, across 13 entrants.
  • They are 76 points away from the top 1,000: Germany.

How the rating moved

Between 1,474 and 1,523, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Vendetta Summoner Skirmish I August Mönchengladbach 12 1503 2–2 +5
08/08/26 Saturday Afternoon Nexus Nights - 1v1 Krefeld 12 1499 1–2 -9
21/03/26 Nexus Night Mönchengladbach 16 1512 11° 1–2 -10
07/03/26 Nexus Night Mönchengladbach 13 1553 11° 1–3 -30
28/02/26 Nexus Night Mönchengladbach 25 1553 11° 2–2 +19
25/02/26 Nexus Night SFD Week 2 - Wed - 1v1 Constructed Kempen 15 1525 2–2 -8
14/02/26 Nexus Night Mönchengladbach 22 1546 2–1–1 +19
08/02/26 Sonntag Mittag Spiritforged Pre-Rift Event Krefeld 16 1535 11° 1–2–1 -27
19/11/25 Nexus Night OGN Week 3 - 1v1 Constructed Kempen 14 2–1 +20

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 40%
  • Under 16 5 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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