ZapZ
#22,277 in the world · #1,642 in Canada · in the top 48% nationally. 6 official events, 9 matches won and 13 lost.
- 1524±74Rating · margin ±74
- 1570Average field · 40 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,628 points, across 128 entrants.
- They are 53 points away from the top 1,000: Canada.
How the rating moved
Between 1,468 and 1,524, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Tuesday Evening Nexus Nights - 1v1 L6M 2V6 | 18 | 1601 | 5° | 2–1 | +41 |
| 15/08/26 | $5k PRIZING 128 Player Cap - Top Shelf Organized Play Masters Event L6M 2V6 | 128 | 1628 | 70° | 3–4 | +5 |
| 13/08/26 | Kanzen Games - Thursday Evening Nexus Nights - 1v1 L5W 0E6 | 30 | 1603 | 18° | 1–2 | +7 |
| 12/08/26 | TKO Toy Co. - Wednesday Nexus Night BO3 N1G 2X6 | 13 | 1562 | 9° | 1–2 | +3 |
| 08/08/26 | Saturday Evening Nexus Nights - 1v1 L6M 2V6 | 23 | 1510 | 16° | 1–2 | -13 |
| 06/08/26 | Nexus Night at BKG! L8T2R5 | 26 | 1518 | 15° | 1–2 | -19 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 43%
- 16 to 99 4 events 42%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KZG Rowan CA 1859 0–1
- JayJ CA 1742 0–1
- Yuzui CA 1729 0–1
- gob CA 1692 1–0
- the1337one CA 1684 1–0
- AznFail CA 1669 0–1
- thai ming CA 1654 0–1
- PBTR CA 1654 1–0
- Descent Saturn CA 1613 0–1
- Blanket CA 1583 0–1
- Villamor CA 1558 1–0
- Madsnorlax CA 1531 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →