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Zara

#45,626 in the world · #2,634 in Australia · in the top 97% nationally. 8 official events, 5 matches won and 21 lost.

  • 1355±65Rating · margin ±65
  • 1516Average field · 23 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,562 points, across 41 entrants.
  • They are 32 points away from the top 2,500: Australia.

How the rating moved

Between 1,355 and 1,447, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
21/08/26 [Shuffled LGS Daw Park] Weekly Nexus Night Daw Park 16 1480 15° 0–2–1 -13
06/04/26 [ADELAIDE] Riftbound TCG - Easter Double Nexus Adelaide 29 1528 25° 1–4 -20
27/03/26 Shuffled Daw Park Riftbound Weekly Locals 27/03/26 Daw Park 15 1529 12° 1–2 +9
30/01/26 [Shuffled LGS Daw Park] Weekly Nexus Night 30/1 Daw Park 18 1503 17° 1–1 +9
13/01/26 Tuesday Evening Nexus Nights - 1v1 Christies Beach 13 1484 12° 0–2–1 -28
03/01/26 [Shuffled Daw Park] Riftbound Summoner Skirmish - 03/01/2026 Daw Park 41 1562 28° 2–4 -1
02/01/26 [Shuffled Daw Park] Nexus Night 2/1 Daw Park 30 1513 29° 0–3 -48
30/12/25 Tuesday Morning Nexus Nights - 1v1 Christies Beach 21 1530 20° 0–3–1 -53

Form and consistency

On a 6-loss streak.

  • 16 to 99 6 events 17%
  • Under 16 2 events 17%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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