← United States

Zebastiann

#27,359 in the world · #10,066 in United States · in the top 58% nationally. 6 official events, 8 matches won and 11 lost.

  • 1497±80Rating · margin ±80
  • 1561Average field · 319 entr.
  • vs top 5%

What they have done so far

  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,569 points.
  • The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
  • They are 80 points away from the top 5,000: United States.

How the rating moved

Between 1,483 and 1,538, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 1118° 2–3 +10
15/03/26 Sunday Afternoon Nexus Nights - 1v1 McAllen 12 1519 1–1–2 +4
14/03/26 The Stronghold Games Summoner Skirmish - March Donna 14 1595 10° 0–3 -55
13/03/26 Thursday Evening Nexus Nights - 1v1 Edinburg 14 1554 2–2 +1
05/03/26 Wednesday Evening Summoner Skirmish - March Edinburg 19 1555 1–1–1 +11
07/02/26 The Stronghold Games Spiritforged Pre-Rift Event Donna 21 1544 2–1 +26

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 1 events 40%
  • 16 to 99 2 events 50%
  • Under 16 3 events 27%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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