ZeroCross
#14,260 in the world · #5,242 in United States · in the top 31% nationally. 6 official events, 9 matches won and 7 lost.
- 1572±90Rating · margin ±90
- 1526Average field · 40 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,590 points.
- The toughest field they have faced averaged 1,542 points, across 39 entrants.
- They are 5 points away from the top 5,000: United States.
How the rating moved
Between 1,440 and 1,572, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/03/26 | Saturday Evening Nexus Nights - 1v1 Lakewood | 24 | 1510 | 4° | 2–1 | +16 |
| 18/02/26 | Tuesday Evening Nexus Nights - 1v1 Littleton | 39 | 1542 | 2° | 3–0 | +72 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Littleton | 72 | 1527 | 7° | 1–0–1 | +28 |
| 26/11/25 | Tuesday Evening Nexus Night Littleton | 25 | 1524 | 15° | 1–2 | -12 |
| 05/11/25 | Tuesday Evening Nexus Night Littleton | 32 | — | 5° | 2–1 | +28 |
| 01/11/25 | Advantage Games Riftbound Release Event Welcome Deck Tournament Northglenn | 37 | — | 33° | 0–3–1 | -60 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Codemanjack US 1751 0–1
- tr1alanderr0r US 1703 1–0
- Cocoberry US 1688 0–1
- Sam The Human US 1673 0–1
- Azolin US 1665 0–2
- Dynosaurus US 1647 1–0
- Mommys Back US 1636 0–1
- MMAntq69 US 1596 1–0
- KJ Lacreame US 1589 1–0
- Zettie US 1516 1–0
- WillWonˇt US 1498 1–0
- ALLCAPSCAM US 1497 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →