zuzzurel97
#40,603 in the world · #3,349 in Italy · in the top 81% nationally. 4 official events, 2 matches won and 8 lost.
- 1415±101Rating · margin ±101
- 1560Average field · 8 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 4 times in 4 tournaments: 100% of the time.
- Their all-time peak is 1,540 points.
- The toughest field they have faced averaged 1,571 points, across 13 entrants.
How the rating moved
Between 1,415 and 1,499, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/05/26 | Unleashed Pre-Rift Event Jesi | 7 | 1560 | 7° | 0–2 | -31 |
| 12/04/26 | Summoner Skirmish - Spiritforged - April Jesi | 4 | 1579 | 4° | 0–2–1 | -18 |
| 15/02/26 | Spiritforged Pre-Rift Event Jesi | 7 | 1530 | 6° | 0–2–1 | -35 |
| 08/02/26 | Spiritforged Pre-Rift Event Dadi e Mattoncini Jesi Jesi | 13 | 1571 | 6° | 2–2–1 | -1 |
Form and consistency
On a 10-loss streak.
- Under 16 4 events 15%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Jaeger IT 1761 0–1
- Scampia Senpai IT 1730 0–1
- GreatAppo IT 1633 0–2
- Rousing Hedgehog IT 1578 1–0
- Heavyglare IT 1542 0–1
- enma IT 1498 0–2
- VinBis IT 1491 0–2
- vilipendi0 IT 1463 0–1
- I Torchio I IT 1458 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →