← United States

zZiMpAcT ShOtZz

#4,637 in the world · #1,652 in United States · in the top 10% nationally. 9 official events, 20 matches won and 9 lost.

  • 1660±64Rating · margin ±64
  • 1562Average field · 16 entr.
  • 50%vs top 5% (3–3)

What they have done so far

  • Has won 3 tournaments. The biggest one had 20 players entered.
  • Made top 8 7 times in 9 tournaments: 78% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,689 points, reached in August 2026: today they sit 29 points below it.
  • The toughest field they have faced averaged 1,605 points, across 14 entrants.
  • They are 30 points away from the top 1,000: United States.

How the rating moved

Between 1,505 and 1,689, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
15/08/26 Saturday Evening Nexus Nights - 1v1 Hopewell 20 1579 17° 1–2 -29
08/08/26 Saturday Evening Nexus Nights - 1v1 Hopewell 20 1556 3–0 +26
01/08/26 Saturday Evening Nexus Nights - 1v1 Hopewell 14 1605 2–1 +4
04/04/26 Saturday Evening Nexus Nights - 1v1 Hopewell 20 1557 2–1 +20
21/03/26 Riftbound Summoner Skirmish - March S CHESTERFLD 12 1554 5–1 +85
01/03/26 Saturday Evening Nexus Nights - 1v1 Hopewell 18 1544 14° 1–2 -34
18/01/26 Saturday Evening Nexus Nights - 1v1 Hopewell 14 1564 3–0–1 +71
11/01/26 Sunday Afternoon Summoner Skirmish - January Hopewell 16 1513 2–1–1 +12
29/11/25 Saturday Afternoon Nexus Nights - 1v1 S CHESTERFLD 13 1583 1–1 +5

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 56%
  • Under 16 4 events 73%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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