10thPIace
#3,012 in the world · #171 in Australia · in the top 7% nationally. 13 official events, 41 matches won and 16 lost.
- 1688±46Rating · margin ±46
- 1551Average field · 214 entr.
- 29%vs top 5% (2–5)
What they have done so far
- Has won 1 tournament. The biggest one had 17 players entered.
- Made top 8 9 times in 13 tournaments: 69% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,756 points.
- The toughest field they have faced averaged 1,596 points, across 16 entrants.
- They are 34 points away from the top 100: Australia.
How the rating moved
Between 1,502 and 1,744, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/08/26 | Sunday Morning Nexus Nights - 1v1 Maroochydore | 12 | 1551 | 5° | 1–1–1 | -19 |
| 17/05/26 | Regional Rebound - RQ Sydney Sunday 11am Grand Parade | 255 | 1563 | 197° | 1–2 | -20 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 267° | 4–3 | -17 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 84° | 3–1 | +12 |
| 15/03/26 | Sunday Morning Summoner Skirmish - March Maroochydore | 17 | 1541 | 1° | 7–0–1 | +57 |
| 08/02/26 | Sunday Morning Spiritforged Pre-Rift Event Maroochydore | 20 | 1559 | 2° | 4–0–1 | +27 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event 363 Gympie Rd | 52 | 1531 | 16° | 2–1 | 0 |
| 15/01/26 | Thursday Evening Nexus Nights - 1v1 363 Gympie Rd | 21 | 1532 | 6° | 2–1 | -3 |
| 08/01/26 | Thursday Evening Nexus Nights - 1v1 363 Gympie Rd | 18 | 1516 | 2° | 3–0–2 | +16 |
| 03/01/26 | Saturday Morning Summoner Skirmish - January 363 Gympie Rd | 24 | 1540 | 3° | 5–1–1 | +73 |
| 15/12/25 | ODYSSEY TCG | DECEMBER SUMMONER SKIRMISH Morayfeild | 14 | 1590 | 8° | 2–2 | -16 |
| 14/12/25 | Sunday Morning Summoner Skirmish - December Maroochydore | 16 | 1596 | 2° | 5–2 | +76 |
| 09/11/25 | Riftbound Release Event 32 Maud St | 18 | — | 3° | 2–2 | +2 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 3 events 57%
- 16 to 99 8 events 71%
- Under 16 2 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- AbyssTCG Ghost AU 1872 0–1
- Assassin Km AU 1839 1–0
- apexlyy AU 1825 0–1
- chosenonehs US 1764 0–1
- Aris Resonance SG 1756 1–0
- midking AU 1738 0–1
- R650 vtaki232 AU 1735 0–1
- Subject Zero AU 1691 1–1
- Rain AU 1679 1–0
- Godlike Prodigy AU 1670 1–0
- Turbz AU 1646 2–0
- Tars AU 1644 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →