← United States

4ktreGrandson

#26,380 in the world · #9,698 in United States · in the top 56% nationally. 7 official events, 6 matches won and 7 lost.

  • 1502±97Rating · margin ±97
  • 1533Average field · 24 entr.
  • vs top 5%

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,524 points.
  • The toughest field they have faced averaged 1,551 points, across 21 entrants.
  • They are 75 points away from the top 5,000: United States.

How the rating moved

Between 1,468 and 1,508, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Vendetta Summoner Skirmish I Virginia Beach 24 1545 18° 1–1 +4
15/08/26 NEXUS NIGHT Virginia Beach 21 1551 1–1 +15
14/03/26 NEXUS NIGHT Virginia Beach 15 1539 1–1 -11
28/02/26 NEXUS NIGHT Virginia Beach 25 1522 22° 0–1 -14
14/02/26 Nexus Nights - 1v1 Virginia Beach 22 1550 2–0 +40
07/02/26 Spiritforged Pre-Rift Event Virginia Beach 33 1522 32° 0–1 -19
15/11/25 Nexus Night Virginia Beach 30 1504 18° 1–2 -13

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 45%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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