star crossed you
#4,432 in the world · #1,567 in United States · in the top 9% nationally. 14 official events, 32 matches won and 17 lost.
- 1663±50Rating · margin ±50
- 1546Average field · 274 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Has won 3 tournaments. The biggest one had 21 players entered.
- Made top 8 7 times in 14 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 27 points away from the top 1,000: United States.
How the rating moved
Between 1,532 and 1,664, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/08/26 | NEXUS NIGHT Virginia Beach | 21 | 1551 | 1° | 3–0 | +25 |
| 08/08/26 | NEXUS NIGHT Virginia Beach | 23 | 1540 | 11° | 1–1–1 | +1 |
| 01/08/26 | NEXUS NIGHT Virginia Beach | 21 | 1496 | 2° | 3–0 | +30 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 597° | 3–3–1 | +1 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 966° | 2–3 | -12 |
| 29/03/26 | Sunday Afternoon Summoner Skirmish - March Portsmouth | 20 | 1545 | 13° | 2–3 | -30 |
| 22/03/26 | Summoner Skirmish - March Hampton | 26 | 1568 | 26° | 0–1 | -16 |
| 19/03/26 | Thursday Evening Nexus Nights - 1v1 Virginia Beach | 12 | 1496 | 1° | 3–0 | +22 |
| 18/03/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 31 | 1523 | 6° | 2–1 | 0 |
| 15/03/26 | Saturday Morning Summoner Skirmish - March Virginia Beach | 17 | 1561 | 2° | 3–1 | +32 |
| 14/03/26 | NEXUS NIGHT Virginia Beach | 15 | 1539 | 1° | 3–0 | +52 |
| 07/03/26 | SCG CON Richmond - $10K Constructed Richmond | 123 | 1578 | 79° | 2–3 | -28 |
| 28/02/26 | NEXUS NIGHT Virginia Beach | 25 | 1522 | 3° | 3–0 | +54 |
| 21/02/26 | Saturday Afternoon Nexus Nights - 1v1 Virginia Beach | 28 | 1529 | 9° | 2–1 | +32 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 3 events 41%
- 16 to 99 9 events 68%
- Under 16 2 events 100%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CB Vekx3r CA 1838 0–1
- DeadlyFX US 1837 0–1
- FlexQ Zac Plott US 1801 1–0
- Q48 US 1734 0–1
- zannty US 1703 0–1
- Dargon US 1692 1–0
- HandsOffMyKimchi US 1689 0–1
- WeebPrincess US 1686 1–0
- FlexQ Louie Alta US 1686 1–0
- Big Poro US 1685 1–0
- TSD jjstatman US 1684 0–1
- PP Qemsu US 1662 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →