ABlackCat
#21,703 in the world · #206 in Netherlands · in the top 45% nationally. 5 official events, 7 matches won and 6 lost.
- 1527±85Rating · margin ±85
- 1553Average field · 753 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- The toughest field they have faced averaged 1,604 points, across 1,953 entrants.
- They are 69 points away from the top 100: Netherlands.
How the rating moved
Between 1,452 and 1,527, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Riftbound #22: Constructed Nexus Night (Utrecht) Vliegend Hertlaan 4 | 16 | 1521 | 13° | 0–0–3 | +11 |
| 20/08/26 | Riftbound #21: Vendetta Summoner Skirmish I (Utrecht) Vliegend Hertlaan 4 | 16 | 1539 | 2° | 3–0 | +64 |
| 13/06/26 | Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 | 1,953 | 1604 | 1749° | 1–3 | -38 |
| 12/06/26 | Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 | 1,028 | 1546 | 618° | 2–2 | -8 |
| 02/04/26 | Riftbound #1: Constructed Nexus Night (Utrecht) Vliegend Hertlaan 4 | 15 | — | 7° | 1–1–1 | -2 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 2 events 38%
- 16 to 99 2 events 50%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Cupp PT 1725 0–1
- Obi Juan Kenobi GB 1669 0–1
- Heertje NL 1660 0–1
- Fenruscloud BE 1618 0–1
- GuyInChat AT 1611 1–0
- Superwoerd NL 1561 0–1
- CDK NL 1539 0–1
- Gnomedrinker NL 1534 0–1
- BeamSlash NL 1508 1–0
- ellyexceptional NL 1498 0–1
- Blaftetten NL 1492 0–1
- Troypepijn2 NL 1479 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →