Acreon
#23,716 in the world · #1,895 in Italy · in the top 46% nationally. 6 official events, 9 matches won and 13 lost.
- 1516±74Rating · margin ±74
- 1615Average field · 795 entr.
- 38%vs top 5% (3–5)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,537 points, reached in June 2026: today they sit 21 points below it.
- The toughest field they have faced averaged 1,631 points, across 10 entrants.
- They are 70 points away from the top 1,000: Italy.
How the rating moved
Between 1,485 and 1,537, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Vendetta Summoner Skirmish I Pordenone | 7 | 1598 | 4° | 2–1 | +16 |
| 22/08/26 | Riftbound Regional Qualifier - Barcelona Sants-Montjuïc | 2,387 | 1625 | 1630° | 2–3 | +15 |
| 21/08/26 | Pre-Regional Challenge - RQ Barcelona Friday 1pm Sants-Montjuïc | 2,058 | 1623 | 2051° | 0–3 | -52 |
| 06/06/26 | Safarà Summoner Skirmish - June Pordenone | 8 | 1626 | 4° | 2–1 | +26 |
| 30/05/26 | Ionia League by Runes League - Bologna Bologna | 297 | 1588 | 223° | 2–3 | +4 |
| 03/04/26 | Safarà Nexus Nights Pordenone | 10 | 1631 | 5° | 1–2 | +7 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 3 events 31%
- Under 16 3 events 56%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →