← Italy

Ævil

#24,085 in the world · #1,918 in Italy · in the top 46% nationally. 7 official events, 9 matches won and 8 lost.

  • 1514±78Rating · margin ±78
  • 1518Average field · 15 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Made top 8 5 times in 7 tournaments: 71% of the time.
  • Their peak is 1,539 points, reached in January 2026: today they sit 25 points below it.
  • The toughest field they have faced averaged 1,589 points, across 30 entrants.
  • They are 72 points away from the top 1,000: Italy.

How the rating moved

Between 1,481 and 1,539, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
08/02/26 Goblin Café Riftbound Spiritforged Pre-Rift Event Domenica Pisa 23 1509 2–0–4 +25
06/02/26 venerdì Morning Spiritforged Pre-Rift Event Lucca 13 1531 1–1–1 -7
31/01/26 Summoner Skirmish @Damnation Fest - January Lucca 30 1589 14° 2–3 +15
21/01/26 Nexus Nights - 1v1 PISA 8 0–2–1 -46
18/01/26 domenica Morning Summoner Skirmish - January Lucca 8 1521 0–0–3 -6
15/01/26 Goblin Café Pisa - Nexus Nights Pisa 8 1487 1–1–1 -6
08/01/26 Nexus Nights Goblin Café 1 Pisa 10 1473 3–1 +39

Form and consistency

On a 2-win streak.

  • 16 to 99 2 events 36%
  • Under 16 5 events 31%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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