AgentOzzie
#29,191 in the world · #1,609 in Australia · in the top 59% nationally. 5 official events, 7 matches won and 9 lost.
- 1487±82Rating · margin ±82
- 1528Average field · 71 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their all-time peak is 1,542 points.
- The toughest field they have faced averaged 1,572 points, across 301 entrants.
- They are 59 points away from the top 1,000: Australia.
How the rating moved
Between 1,446 and 1,498, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | Mighty Cool Games - Wednesday Evening Nexus Night Hornsby | 9 | 1522 | 7° | 1–0 | +22 |
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I Hornsby | 18 | 1510 | 8° | 2–2 | +19 |
| 19/08/26 | Mighty Cool Games - Wednesday Evening Nexus Nights 1v1 Hornsby | 13 | 1506 | 11° | 1–2 | -21 |
| 14/08/26 | 10K Showdown - Auckland Card Show Epsom | 301 | 1572 | 213° | 2–4–1 | -31 |
| 05/08/26 | Mighty Cool Games - Wednesday Evening Nexus Nights 1v1 Hornsby | 12 | 1529 | 7° | 1–1–1 | -2 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 1 events 29%
- 16 to 99 1 events 50%
- Under 16 3 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SavageIOI NZ 1697 0–1
- Ditto KDA AU 1683 0–1
- ACheekyWolf NZ 1613 1–0
- FORCExKIN NZ 1606 0–1
- pppooop NZ 1597 0–1
- BluZephyr AU 1576 0–1
- VigilanteDuck AU 1561 0–1
- Mayblue AU 1490 0–2
- InsertEpicName AU 1474 1–0
- George lasso AU 1472 1–0
- DishyCape4260 AU 1468 1–0
- puresmurfing NZ 1467 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →