Aguwin57
#18,655 in the world · #6,826 in United States · in the top 40% nationally. 4 official events, 8 matches won and 6 lost.
- 1544±91Rating · margin ±91
- 1566Average field · 478 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,552 points.
- The toughest field they have faced averaged 1,590 points, across 1,833 entrants.
How the rating moved
Between 1,495 and 1,544, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/08/26 | Nexus Night Seattle | 21 | 1573 | 9° | 2–1 | +23 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 781° | 3–3 | +10 |
| 31/03/26 | TTV - Nexus Night Seattle | 27 | 1557 | 5° | 2–1 | +16 |
| 24/03/26 | TTv - Nexus Night Seattle | 31 | 1544 | 10° | 1–1–1 | -5 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 3 events 56%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Spiritless CA 1780 0–1
- Eom US 1705 0–1
- BuckyBoi US 1645 0–1
- gyubeee CA 1639 0–1
- Momo Hirai US 1592 0–1
- Lexicon US 1552 1–0
- KS Support CA 1511 1–0
- Lorrey US 1510 1–0
- NickToons US 1505 1–0
- EmpG US 1473 1–0
- sushiko US 1473 1–0
- V1LLAIN US 1449 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →