DolphyVix
#18,996 in the world · #6,932 in United States · in the top 40% nationally. 14 official events, 27 matches won and 32 lost.
- 1542±45Rating · margin ±45
- 1552Average field · 389 entr.
- 25%vs top 5% (2–6)
What they have done so far
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,588 points.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 35 points away from the top 5,000: United States.
How the rating moved
Between 1,438 and 1,561, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Vendetta Summoner Skirmish I Elmhurst | 17 | 1559 | 11° | 1–3 | -19 |
| 23/08/26 | Solacido August Summoner Skirmish Case Tournament Long Island City | 42 | 1563 | 16° | 3–3 | +6 |
| 15/08/26 | Saturday - Nexus Night 1v1 @ Silk Road Gaming Manhattan | 46 | 1561 | 9° | 2–1 | +17 |
| 08/08/26 | Saturday - Nexus Night 1v1 @ Silk Road Gaming Manhattan | 36 | 1581 | 14° | 2–1 | +16 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 356° | 2–3–1 | -6 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 548° | 5–3 | +61 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 775° | 1–3 | -4 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 395° | 3–2 | +33 |
| 05/04/26 | Monday Evening Summoner Skirmish - April Boston | 15 | 1546 | 13° | 1–3 | -10 |
| 28/03/26 | PAX East- Sealed Event 5 Boston | 59 | 1522 | 41° | 1–3–1 | -38 |
| 16/03/26 | Solacido Cards and Collectibles Constructed March 16, 2026 Long Island City | 15 | 1526 | 12° | 1–2 | -13 |
| 15/03/26 | ProjectKE Summoner Skirmish - March Flushing | 21 | 1518 | 9° | 3–2 | +18 |
| 08/03/26 | Summoner Skirmish - March Boston | 17 | 1562 | 13° | 1–3 | -38 |
| 10/01/26 | Saturday Afternoon Nexus Nights - 1v1 Manhattan | 22 | 1486 | 16° | 1–0 | +19 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 4 events 48%
- 16 to 99 8 events 45%
- Under 16 2 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KPkhaleel US 1752 0–1
- Animing US 1742 0–1
- soLAGGYtoday US 1742 0–1
- Clone US 1734 0–1
- itslinotlie CA 1722 1–0
- MortalGhost US 1704 1–0
- JQCBozz US 1703 0–1
- KuSel US 1702 0–1
- Not1o8ryan US 1697 0–1
- BTCG dennish US 1691 0–1
- Yaksha US 1691 1–0
- BoiWaffle US 1688 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →