← Brazil

aiai

#5,307 in the world · #66 in Brazil · in the top 12% nationally. 6 official events, 20 matches won and 10 lost.

  • 1651±73Rating · margin ±73
  • 1567Average field · 19 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 37 players entered.
  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,686 points.
  • The toughest field they have faced averaged 1,595 points, across 16 entrants.
  • They are 16 points away from the top 50: Brazil.

How the rating moved

Between 1,504 and 1,673, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
24/02/26 Tuesday Evening Nexus Nights - 1v1 Rio de Janeiro - RJ 13 1568 10° 2–2 -20
21/12/25 domingo Afternoon Summoner Skirmish - December Rio de Janeiro - RJ 16 1595 2–1–1 -2
13/12/25 Cards of Paradise Summoner Skirmish - Dezembro Rio de Janeiro - RJ 37 1546 7–1 +72
07/12/25 MSB Summoner Skirmish - December Rio de Janeiro - RJ 15 1575 5–2 +84
06/12/25 UCS - Sábado Summoner Skirmish - Dezembro Rio de Janeiro 16 1565 2–2 +13
30/11/25 domingo Afternoon Nexus Night Rio de Janeiro - RJ 14 1554 2–2 +4

Form and consistency

On a 1-win streak.

  • 16 to 99 3 events 69%
  • Under 16 3 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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