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Aki

#31,670 in the world · #11,697 in United States · in the top 68% nationally. 7 official events, 11 matches won and 12 lost.

  • 1473±70Rating · margin ±70
  • 1497Average field · 14 entr.
  • vs top 5%

What they have done so far

  • Made top 8 5 times in 7 tournaments: 71% of the time.
  • Their all-time peak is 1,559 points.
  • The toughest field they have faced averaged 1,534 points, across 14 entrants.
  • They are 104 points away from the top 5,000: United States.

How the rating moved

Between 1,458 and 1,539, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Odin's Place - Sunday Nexus Night Houston 16 1468 2–1 +15
16/08/26 FLG - Aegis Nexus Nights Houston 15 1472 15° 0–2–1 -19
01/08/26 Asgard Games Saturday Nexus Night Houston 14 1534 12° 0–3 -61
05/04/26 Dragon's Lair Sunday Nexus Night - 1v1 Houston 12 1510 2–2 -1
04/04/26 Aegis Facility | 4-4 | Summoner Skirmish - April Houston 16 1514 2–1–1 +13
29/03/26 March 29, 2026, Dragon's Lair Comics and Fantasy - Houston North, Sunday Nexus Nights - 1v1 Houston 16 1474 3–1 +41
22/03/26 March 22, 2026, Dragon's Lair Comics and Fantasy - Houston North, Sunday Nexus Nights - 1v1 Houston 12 1508 2–2 -15

Form and consistency

On a 2-win streak.

  • 16 to 99 3 events 64%
  • Under 16 4 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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