TheKleanupguy
#22,063 in the world · #8,052 in United States · in the top 47% nationally. 4 official events, 7 matches won and 7 lost.
- 1525±87Rating · margin ±87
- 1514Average field · 16 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,558 points.
- The toughest field they have faced averaged 1,532 points, across 20 entrants.
How the rating moved
Between 1,502 and 1,544, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | FLG Sat 7PM Vendetta Summoner Skirmish I Houston | 20 | 1532 | 10° | 1–2–1 | -19 |
| 04/04/26 | Aegis Facility | 4-4 | Summoner Skirmish - April Houston | 16 | 1514 | 5° | 2–1–1 | +33 |
| 22/03/26 | FLG - Aegis Nexus Nights Houston | 12 | 1489 | 5° | 2–2 | +9 |
| 20/02/26 | Flagship ACC Thursday Nexus Nights Houston | 14 | 1522 | 8° | 2–2 | +2 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 38%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SupremeSanchez11 US 1729 0–1
- aaron3948 US 1675 0–1
- ChristheGopher US 1671 0–2
- TMNT Donatello US 1613 0–2
- TheKryptonian US 1582 1–0
- KaynMain713 US 1545 1–0
- al3x US 1539 1–0
- Zezimo US 1531 1–1
- Aki US 1473 1–0
- Moistrich US 1467 1–1
- XlonegunnerX US 1416 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →