← Slovenia

al3chaos

#4,064 in the world · #10 in Slovenia · in the top 11% nationally. 9 official events, 29 matches won and 9 lost.

  • 1669±58Rating · margin ±58
  • 1501Average field · 16 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Has won 2 tournaments. The biggest one had 19 players entered.
  • Made top 8 8 times in 9 tournaments: 89% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,701 points.
  • The toughest field they have faced averaged 1,522 points, across 14 entrants.
  • They are 34 points away from the top 3: Slovenia.

How the rating moved

Between 1,533 and 1,696, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
03/08/26 Locals Rune Traders August 03, 2026 Maribor 16 1492 2–2 -27
27/07/26 Rune Traders Vendetta Pre-Rift Event Maribor 25 1509 3–1 +11
06/07/26 Monday Local Rune Traders 6.7 Maribor 12 1457 4–0 +21
22/06/26 Monday Locals 22.6 Rune Traders Maribor 19 1491 5–0 +33
15/06/26 Spopad 15.6 Rune Traders Maribor 12 1518 3–1 +24
08/06/26 Unleashed Locals 8.6 RT Maribor 18 1506 4–1 +38
25/05/26 Monday Locals Maribor 14 1502 3–1 +36
11/05/26 Monday Locals Maribor 12 1516 2–2 -3
05/05/26 Pre-Rift Unleashed Maribor 14 1522 3–1 +36

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 78%
  • Under 16 5 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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