← Canada

Amami

#34,757 in the world · #2,547 in Canada · in the top 74% nationally. 7 official events, 10 matches won and 16 lost.

  • 1455±73Rating · margin ±73
  • 1547Average field · 356 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their peak is 1,517 points, reached in March 2026: today they sit 62 points below it.
  • The toughest field they have faced averaged 1,590 points, across 1,833 entrants.
  • They are 4 points away from the top 2,500: Canada.

How the rating moved

Between 1,455 and 1,517, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
31/05/26 Regional Rebound - RQ Vancouver Sunday 11am Vancouver 540 1583 408° 1–3 -3
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 1447° 1–3 -32
04/04/26 Saturday Afternoon Summoner Skirmish - April V5M 3K5 21 1551 16° 2–3 -14
03/04/26 Magic Stronghold Nexus Night V5R 5W2 39 1563 15° 2–2 +14
31/03/26 Monday Evening Nexus Nights - 1v1 Vancouver 25 1557 10° 2–2 +25
23/03/26 Sunday Evening Nexus Nights - 1v1 T3B 0E5 18 1494 18° 0–2 -52
14/03/26 Saturday Night Nexus Nights - 1v1 V6B 6N9 14 1490 2–1 +17

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 25%
  • 16 to 99 4 events 40%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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