← Canada

big and large

#334 in the world · #36 in Canada · in the top 2% nationally. 31 official events, 101 matches won and 35 lost.

  • 1799±29Rating · margin ±29
  • 1588Average field · 175 entr.
  • 50%vs top 5% (27–27)

What they have done so far

  • Has won 3 tournaments. The biggest one had 32 players entered.
  • Made top 8 20 times in 31 tournaments: 65% of the time.
  • Their best run is 9 tournaments in a row with the rating going up.
  • Their all-time peak is 1,840 points.
  • The toughest field they have faced averaged 1,655 points, across 26 entrants.
  • They are 23 points away from the top 25: Canada.

How the rating moved

Between 1,526 and 1,832, across 31 events with history.

Last 31 events

Date Event Entrants Field Pos. Record Rating
29/08/26 West Coast Clash Richmond 64 1601 4–1–2 +11
28/08/26 Magic Stronghold Nexus Night V5R 5W2 40 1627 17° 2–2 -25
22/08/26 Magic Stronghold Vendetta Summoner Skirmish V5R 5W2 26 1655 11° 3–2 -19
21/08/26 Magic Stronghold Nexus Night V5R 5W2 43 1643 3–0–1 +16
18/08/26 Monday Evening Nexus Nights - 1v1 Vancouver 20 1570 3–0 +13
14/08/26 Magic Stronghold Nexus Night V5R 5W2 43 1624 14° 2–1–1 -15
08/08/26 Riftbound Showdown Ottawa - F2FTour Gatineau 594 1583 31° 7–3 +2
07/08/26 16:30 1v1 Constructed Showdown Grinder 3 - F2FTour Ottawa Gatineau 146 1582 4–0 +27
07/08/26 14:00 1v1 Constructed Showdown Grinder 2 - F2FTour Ottawa Gatineau 136 1594 44° 1–1 -14
07/08/26 12:30 1v1 Constructed Showdown Grinder 1 - F2FTour Ottawa Gatineau 177 1601 136° 0–1 -18
04/08/26 Monday Evening Nexus Nights - 1v1 Vancouver 25 1574 2–0–1 -2
31/05/26 Regional Rebound - RQ Vancouver Sunday 11am Vancouver 540 1583 29° 5–1 +24
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 244° 5–3 0
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 5–0 +51
04/04/26 Saturday Afternoon Summoner Skirmish - April V6V1J4 15 1645 3–1–1 +1
03/04/26 Magic Stronghold Nexus Night V5R 5W2 39 1563 4–0 +28
27/03/26 Magic Stronghold Nexus Night V5R 5W2 28 1555 12° 2–2 -25
21/03/26 Saturday Afternoon Summoner Skirmish - March V3S 4H1 20 1616 4–3 -16
20/03/26 Magic Stronghold Nexus Night V5R 5W2 32 1609 11° 2–2 -23
16/03/26 Monday Afternoon Summoner Skirmish - March V6S 2G3 27 1583 7–0–1 +71
13/03/26 Magic Stronghold Nexus Night V5R 5W2 28 1576 3–1 +5
10/03/26 Monday Evening Nexus Nights - 1v1 V5M 3K5 16 1565 2–1 -6
07/03/26 Saturday Afternoon Summoner Skirmish - March V5M 3K5 28 1571 5–2 +11
06/03/26 Magic Stronghold Nexus Night V5R 5W2 33 1593 3–1 +19
03/03/26 Monday Evening Nexus Nights - 1v1 Vancouver 28 1544 3–1 +16
27/02/26 Magic Stronghold Nexus Night V5R 5W2 28 1587 3–1 +9
20/02/26 Magic Stronghold Nexus Night V5R 5W2 25 1579 2–1–1 +5
08/02/26 Riftbound: Spiritforged Pre-RIft Event V5R 5W2 41 1565 3–1 +37
07/02/26 Friday Evening Spiritforged Pre-Rift Event V6S 2G3 32 1567 3–0–1 +51
30/11/25 Sunday Afternoon Summoner Skirmish - December V6S 2G3 25 1552 3–1–2 +39
11/11/25 Monday Evening Nexus Night Vancouver 41 1539 3–2 +26

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 7 events 75%
  • 16 to 99 23 events 67%
  • Under 16 1 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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