Nammersquats
#54 in the world · #7 in Canada · in the top 1% nationally. 25 official events, 89 matches won and 33 lost.
- 1876±31Rating · margin ±31
- 1594Average field · 287 entr.
- 44%vs top 5% (21–27)
What they have done so far
- Has won 4 tournaments. The biggest one had 64 players entered.
- Made top 8 14 times in 25 tournaments: 56% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,679 points, across 21 entrants.
- They are 36 points away from the top 3: Canada.
How the rating moved
Between 1,580 and 1,876, across 25 events with history.
Last 25 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I V6S 2G3 | 26 | 1640 | 1° | 6–0–1 | +34 |
| 29/08/26 | West Coast Clash Richmond | 64 | 1601 | 1° | 7–1–1 | +53 |
| 28/08/26 | Magic Stronghold Nexus Night V5R 5W2 | 40 | 1627 | 5° | 3–1 | +1 |
| 26/08/26 | TTG Tuesday Nexus Night Richmond | 38 | 1570 | 2° | 3–0 | +13 |
| 23/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Richmond | 21 | 1589 | 6° | 3–2–1 | -26 |
| 21/08/26 | Summoner Skirmish I - Vendetta - The Trading Gallery (Clark) V5L 3K1 | 21 | 1679 | 1° | 6–1–1 | +46 |
| 21/08/26 | Magic Stronghold Nexus Night V5R 5W2 | 43 | 1643 | 10° | 3–1 | +24 |
| 20/08/26 | Weds Nexus Night Richmond | 23 | 1564 | 9° | 2–1 | -3 |
| 19/08/26 | TTG Tuesday Nexus Night Richmond | 36 | 1545 | 5° | 2–0–1 | +6 |
| 15/08/26 | Arcardia Saturday Nexus Night 2PM Richmond | 12 | 1559 | 4° | 2–1–1 | -16 |
| 14/08/26 | Magic Stronghold Nexus Night V5R 5W2 | 43 | 1624 | 5° | 3–1 | +14 |
| 07/08/26 | Magic Stronghold Nexus Night V5R 5W2 | 41 | 1640 | 28° | 1–2 | -25 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 201° | 7–5 | -15 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 125° | 4–1 | +16 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 67° | 9–3 | +53 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 67° | 4–1 | +20 |
| 29/03/26 | LDXP Tacoma Sunday 9:30AM 5k Tacoma | 44 | 1625 | 10° | 4–2–1 | +30 |
| 24/03/26 | Monday Evening Nexus Nights - 1v1 V5M 3K5 | 14 | 1569 | 1° | 3–0 | +28 |
| 21/03/26 | Saturday Afternoon Summoner Skirmish - March V3S 4H1 | 20 | 1616 | 7° | 3–3 | -7 |
| 20/03/26 | Magic Stronghold Nexus Night V5R 5W2 | 32 | 1609 | 15° | 2–2 | -1 |
| 16/03/26 | Monday Afternoon Summoner Skirmish - March V6S 2G3 | 27 | 1583 | 10° | 3–2 | +10 |
| 10/03/26 | Monday Evening Nexus Nights - 1v1 V5M 3K5 | 16 | 1565 | 2° | 2–0–1 | +41 |
| 08/03/26 | Sunday Afternoon Nexus Nights - 1v1 V6V1J4 | 13 | 1490 | 7° | 1–1–1 | -11 |
| 06/03/26 | Magic Stronghold Nexus Night V5R 5W2 | 33 | 1593 | 14° | 2–2 | +5 |
| 03/03/26 | Monday Evening Nexus Nights - 1v1 Vancouver | 28 | 1544 | 2° | 4–0 | +86 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 4 events 71%
- 16 to 99 18 events 68%
- Under 16 3 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- bsweitz US 1901 0–1
- MrMordekaiser CA 1874 0–1
- wysley CA 1863 0–1
- aionlights CA 1858 3–0
- justcuz CA 1845 1–3
- Fwan CA 1825 0–1
- WasianSwag US 1817 1–0
- CTCG Relivia US 1811 0–1
- ASC Derek US 1808 0–1
- big and large CA 1799 1–2
- victor CA 1774 0–2
- 2ndex CA 1770 2–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →