wysley
#76 in the world · #12 in Canada · in the top 1% nationally. 27 official events, 91 matches won and 21 lost.
- 1863±33Rating · margin ±33
- 1553Average field · 188 entr.
- 62%vs top 5% (16–10)
What they have done so far
- Has won 7 tournaments. The biggest one had 25 players entered.
- Made top 8 22 times in 27 tournaments: 81% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,616 points, across 20 entrants.
- They are 10 points away from the top 10: Canada.
How the rating moved
Between 1,537 and 1,863, across 27 events with history.
Last 27 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 23 | 1536 | 3° | 2–0 | +6 |
| 17/08/26 | Sunday Evening Nexus Nights - 1v1 V8Z 4H3 | 14 | 1567 | 2° | 2–0–1 | -2 |
| 15/08/26 | Saturday Afternoon Nexus Nights - 1v1 Victoria | 16 | 1580 | 1° | 4–0 | +22 |
| 13/08/26 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 22 | 1556 | 5° | 2–1 | -14 |
| 06/08/26 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 14 | 1550 | 3° | 2–1 | -12 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 11° | 10–2 | +66 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 136° | 3–1 | -9 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 139° | 4–1 | +7 |
| 30/03/26 | Sunday Evening Summoner Skirmish - March V8Z 4H3 | 18 | 1561 | 1° | 7–0–1 | +45 |
| 21/03/26 | Saturday Afternoon Summoner Skirmish - March V3S 4H1 | 20 | 1616 | 2° | 6–1–1 | +39 |
| 15/03/26 | march summoner skirmish Victoria | 16 | 1543 | 4° | 3–2 | -3 |
| 14/03/26 | Saturday Morning Summoner Skirmish - March V8T 2C3 | 16 | 1565 | 2° | 4–1–1 | +14 |
| 26/02/26 | Wednesday Evening Nexus Nights - 1v1 V8T 2C3 | 20 | 1547 | 1° | 3–0 | +22 |
| 19/02/26 | Wednesday Evening Nexus Nights - Casual V8T 2C3 | 22 | 1530 | 22° | 0–0–1 | -6 |
| 12/02/26 | Wednesday Night Spiritforged Pre-Rift Event V8T 2C3 | 21 | 1515 | 9° | 0–1–2 | -25 |
| 09/02/26 | Sunday Evening Spiritforged Pre-Rift Event V8Z 4H3 | 34 | 1545 | 3° | 3–1 | +4 |
| 08/02/26 | Saturday Night Spiritforged Pre-Rift Event V8T 2C3 | 23 | 1538 | 1° | 3–0–1 | +16 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Victoria | 24 | 1534 | 3° | 2–0–4 | -11 |
| 17/01/26 | Saturday Afternoon Nexus Nights - 1v1 Victoria | 14 | 1487 | 2° | 3–1 | -3 |
| 08/12/25 | Sunday Evening Summoner Skirmish - December V8Z 4H3 | 25 | 1560 | 1° | 6–1–1 | +45 |
| 01/12/25 | Colossal Cards 1st Summoner Skirmish V8T 1E1 | 29 | 1537 | 6° | 4–2 | -1 |
| 29/11/25 | Saturday Afternoon Summoner Skirmish - December Victoria | 18 | 1553 | 4° | 3–2 | +1 |
| 24/11/25 | Sunday Evening Nexus Night V8Z 4H3 | 15 | 1552 | 5° | 2–1–1 | -8 |
| 17/11/25 | Sunday Evening Nexus Night V8Z 4H3 | 13 | 1560 | 1° | 4–0 | +59 |
| 15/11/25 | Saturday Afternoon Nexus Nights - 1v1 Victoria | 14 | — | 3° | 3–1 | +20 |
| 02/11/25 | Fun day Sunday Release Event V9B 2S1 | 16 | — | 1° | 3–0 | +54 |
| 01/11/25 | Saturday Afternoon Release Event Victoria | 14 | — | 2° | 3–1 | +37 |
Form and consistency
On a 4-win streak.
- Events with 100+ entrants 3 events 81%
- 16 to 99 17 events 70%
- Under 16 7 events 73%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Nammersquats CA 1876 1–0
- ASC samdsherman US 1872 0–1
- Sehnbon US 1870 0–1
- ThunderTrees CA 1850 1–0
- lets see lol US 1826 1–0
- CB Yako CA 1801 1–0
- big and large CA 1799 2–0
- KVN CA 1776 3–3
- Kitzuo US 1768 1–0
- KGo CA 1748 0–2
- TSS SouledOut 1741 1–0
- Google CA 1733 3–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →