Amazonite
#42,940 in the world · #2,455 in Australia · in the top 90% nationally. 4 official events, 2 matches won and 9 lost.
- 1393±110Rating · margin ±110
- 1521Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,589 points, across 19 entrants.
How the rating moved
Between 1,393 and 1,460, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/12/25 | Riftbound Nexus Night - Mega Games Penrith | 17 | 1464 | 17° | 0–2–1 | -29 |
| 06/12/25 | Summoner Skirmish - Mega Games Penrith | 19 | 1589 | 11° | 2–2 | +21 |
| 29/11/25 | Nexus Night 1v1 - Mega Games Penrith | 15 | 1519 | 12° | 0–3 | -59 |
| 29/11/25 | Riftbound Nexus Night - Mega Games Penrith | 20 | 1512 | 14° | 0–2 | -40 |
Form and consistency
On a 3-loss streak.
- 16 to 99 3 events 22%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- etdragonman AU 1702 0–1
- Intenzity AU 1599 0–1
- XxHaremKing AU 1594 0–1
- Addelex AU 1572 0–1
- 24ninjas AU 1476 0–1
- Jabbie AU 1459 0–1
- Ksubi AU 1444 0–1
- SenpaiNeedAhegao AU 1389 1–0
- SenpaiNeedAhegao AU 1377 1–0
- crowycorvid AU 1345 0–1
- M00SIM00 AU 1322 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →