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AngelicDemon

#32,022 in the world · #90 in Indonesia · in the top 85% nationally. 6 official events, 11 matches won and 13 lost.

  • 1471±71Rating · margin ±71
  • 1538Average field · 57 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,574 points.
  • The toughest field they have faced averaged 1,543 points, across 180 entrants.
  • They are 90 points away from the top 50: Indonesia.

How the rating moved

Between 1,442 and 1,558, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Rift of Legends Day 1 Standard Kota Jakarta Pusat 180 1543 90° 3–3 +13
22/08/26 ONIC TCG Riftbound Vendetta Summoner Skirmish I Kota Jakarta Barat 32 1531 2–2 +16
17/08/26 Vendetta Summoner Skirmish I Kecamatan Kebayoran Lama 20 1540 20° 0–3 -59
12/08/26 Wednesday Nexus Night Kecamatan Kebayoran Lama 14 1535 2–1 +24
08/08/26 Indonesia Youth Movement 2026 Tournament Flight #2 Kota Jakarta Pusat 38 1540 31° 1–4 -81
05/08/26 Wednesday Nexus Night Kecamatan Kebayoran Lama 18 3–0 +58

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 4 events 40%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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