PandanPapi
#37,745 in the world · #13,973 in United States · in the top 81% nationally. 21 official events, 24 matches won and 46 lost.
- 1436±41Rating · margin ±41
- 1546Average field · 125 entr.
- 0%vs top 5% (0–13)
What they have done so far
- Made top 8 4 times in 21 tournaments: 19% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,509 points.
- The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
- They are 141 points away from the top 5,000: United States.
How the rating moved
Between 1,399 and 1,500, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Morning Vendetta Summoner Skirmish I Houston | 24 | 1536 | 10° | 1–2 | -2 |
| 22/08/26 | Yugis Lookout Vendetta Summoner Skirmish I Rosenberg | 13 | 1522 | 4° | 2–2–1 | +19 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 648° | 3–4 | +20 |
| 04/04/26 | Spiritforged summoner skirmish 2 Pearland | 16 | 1525 | 14° | 0–2 | -16 |
| 21/03/26 | Saturday Afternoon Summoner Skirmish - March Houston | 28 | 1563 | 26° | 1–3 | -6 |
| 15/03/26 | Atomic Gaming Summoner Skirmish - March Missouri City | 13 | 1544 | 10° | 1–2–1 | +5 |
| 01/03/26 | Atomic Gaming Nexus Night - (3/1) Missouri City | 15 | 1522 | 11° | 1–2 | +1 |
| 21/02/26 | SpiritForged Case Tournament Houston | 33 | 1599 | 28° | 0–3 | -24 |
| 08/02/26 | Atomic Gaming Spiritforged Pre-Rift Event (2/8) Missouri City | 32 | 1521 | 22° | 1–2 | -11 |
| 17/01/26 | Saturday Afternoon Summoner Skirmish - January Houston | 13 | 1557 | 6° | 2–2 | +9 |
| 03/01/26 | Omega Gaming January Summoner Skirmish Houston | 24 | 1573 | 19° | 0–2 | -23 |
| 28/12/25 | Sunday Afternoon Summoner Skirmish - December (Part 2) Houston | 20 | 1583 | 11° | 2–3 | +14 |
| 28/12/25 | Sunday Afternoon Summoner Skirmish - December Houston | 20 | 1582 | 11° | 2–3 | +16 |
| 20/12/25 | Saturday Afternoon Nexus Nights - 1v1 Houston | 16 | 1523 | 8° | 2–2 | +6 |
| 13/12/25 | Winter Skirmish 2 Richmond | 15 | 1512 | 12° | 1–3 | -18 |
| 13/12/25 | RG Winter Summoner Skirmish Richmond | 15 | 1509 | 10° | 1–2 | -6 |
| 06/12/25 | Saturday 12:00 PM Full Box Sealed Houston | 206 | 1520 | 149° | 0–2–1 | -37 |
| 29/11/25 | Omega Gaming Summoner Skirmish! Houston | 32 | 1560 | 24° | 1–2–1 | -11 |
| 22/11/25 | Heroes Saturday Nexus Houston | 17 | 1514 | 3° | 3–0–1 | +59 |
| 08/11/25 | Saturday Afternoon RiftBound Origins - Release Event Houston | 18 | — | 18° | 0–2 | -39 |
| 07/11/25 | Atomic Gaming Riftbound Locals Missouri City | 21 | — | 17° | 0–1 | -20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 30%
- 16 to 99 13 events 31%
- Under 16 6 events 35%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Lazer US 1748 0–1
- CTCG Zrob US 1745 0–2
- Dani US 1742 0–3
- FrostyFeet7 US 1737 0–1
- SupremeSanchez11 US 1729 0–2
- KOI Akaza US 1720 0–2
- PrinceLoudPac US 1706 0–1
- RPS PseudoOracle US 1702 0–1
- Silthreent US 1688 0–1
- Cheese US 1672 0–1
- QuackAttackss US 1666 0–1
- ĐítBựQuá US 1663 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →