← Italy

apologymar

#30,284 in the world · #2,438 in Italy · in the top 59% nationally. 41 official events, 64 matches won and 77 lost.

  • 1481±29Rating · margin ±29
  • 1580Average field · 112 entr.
  • 13%vs top 5% (4–28)

What they have done so far

  • Has won 1 tournament. The biggest one had 8 players entered.
  • Made top 8 25 times in 41 tournaments: 61% of the time.
  • Their best run is 8 tournaments in a row with the rating going up.
  • Their all-time peak is 1,644 points.
  • The toughest field they have faced averaged 1,663 points, across 10 entrants.
  • They are 105 points away from the top 1,000: Italy.

How the rating moved

Between 1,435 and 1,632, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Summoner Skirmish Vendetta August 2026 Rome 17 1652 12° 2–3 +15
23/08/26 Secretlab Regional Rebound - RQ Barcelona Sunday 11am Sants-Montjuïc 1,076 1589 902° 0–3 -22
22/08/26 Riftbound Regional Qualifier - Barcelona Sants-Montjuïc 2,387 1625 2093° 1–3 -17
26/07/26 Vendetta Pre-Rift 260726 Rome 14 1564 14° 0–2 -19
24/07/26 Vendetta Pre-Rift 240726 Rome 15 1560 15° 0–3 -37
21/07/26 RNC_Tappa_4 presso Jaku Play Corner Roma 9 1644 0–2–1 -15
18/07/26 Wildfire Saturday Morning Summoner Skirmish - July Rome 11 1597 11° 1–3 -23
17/07/26 RNC - Tappa 4 Nexus Night Rome 15 1604 2–1–1 +22
12/07/26 Sunday Morning Summoner Skirmish - July Rome 10 1651 0–2–1 -21
10/07/26 Nexus Night - July 10, 2026 Rome 10 1663 0–3 -19
04/07/26 Saturday Afternoon Summoner Skirmish - July Roma 8 1618 1–1 +7
28/06/26 Summoner Skirmish Roma July 2026 Rome 27 1620 17° 2–3 -9
26/06/26 Nexus Night - June 26, 2026 Rome 13 1553 1–2–1 -8
19/06/26 RNC - Tappa 2 Nexus Night Rome 18 1593 2–2 -5
14/06/26 Sunday Morning Summoner Skirmish - June Rome 19 1570 5–1–2 +49
12/06/26 RNC - Tappa 1 Nexus Night Rome 15 1605 2–1–1 +8
06/06/26 Saturday Afternoon Summoner Skirmish - June Roma 9 1586 3–2 +22
05/06/26 Nexus Night - June 05, 2026 Rome 9 1626 1–2 -3
02/06/26 Wildfire Tuesday Night Riftbound Open Play (Constructed) Rome 5 1633 1–1 +11
31/05/26 Summoner Skirmish Roma June 2026 Rome 21 1611 12° 2–2–1 +4
26/05/26 Tuesday Evening Nexus Nights - 1v1 Roma 14 1589 10° 1–3 -25
21/05/26 Nexus Night - May 21, 2026 Rome 12 1548 3–1 +27
19/05/26 Wildfire Tuesday Night Riftbound WIN A BOX (Constructed) Rome 9 1555 1–2 -14
15/05/26 Nexus Night - May 15, 2026 Rome 18 1512 3–2 -2
03/05/26 Unleashed Pre-Rift 030526 Rome 8 1569 2–1 +5
24/04/26 Nexus Night - April 24, 2026 Rome 4 1–2 -4
17/04/26 Nexus Night - April 17, 2026 Rome 13 1527 2–2 -13
04/04/26 Wildfire Store Summoner Skirmish - April Rome 16 1559 2–2 -5
03/04/26 Nexus Night - April 03, 2026 Rome 8 1636 2–1 +19
29/03/26 Summoner Skirmish Roma March 2026 Rome 20 1569 2–2–1 -3
27/03/26 Nexus Night - March 27, 2026 Rome 14 1584 11° 1–2–1 -15
22/03/26 domenica Afternoon Summoner Skirmish - March Roma 16 1552 2–2–1 +1
17/03/26 Tuesday Evening Nexus Nights - 1v1 Roma 9 1521 2–1 +10
13/03/26 Nexus Night - March 13, 2026 Rome 17 1557 2–1–1 +10
09/03/26 Wildfire Monday Night Riftbound Open Play (Constructed) Rome 8 1487 3–0 +32
06/03/26 Nexus Night - March 06, 2026 Rome 13 1568 2–2 +8
02/03/26 Wildfire Monday Night Riftbound Open Play (Constructed) Rome 9 1544 2–2 +10
23/02/26 Monday Evening Nexus Nights - 1v1 Rome 10 1542 2–1–1 +37
21/02/26 Champion Deck Trial - RQ Bologna 6pm Saturday Bologna 17 1509 2–1–1 +28
21/02/26 Super Saturday Standard Challenge - RQ Bologna Bologna 505 1565 464° 0–3–1 -54

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 3 events 9%
  • 16 to 99 12 events 45%
  • Under 16 26 events 41%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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