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← Italy

SevenF

#1,711 in the world · #169 in Italy · in the top 5% nationally. 79 official events, 214 matches won and 80 lost.

  • 1721±20Rating · margin ±20
  • 1579Average field · 97 entr.
  • 45%vs top 5% (39–47)

What they have done so far

  • Has won 14 tournaments. The biggest one had 56 players entered.
  • Made top 8 67 times in 79 tournaments: 85% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,852 points.
  • The toughest field they have faced averaged 1,655 points, across 9 entrants.
  • They are 33 points away from the top 100: Italy.

How the rating moved

Between 1,675 and 1,845, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Tuesday Afternoon Vendetta Summoner Skirmish I Roma 14 1641 2–2 -14
30/08/26 Summoner Skirmish Vendetta August 2026 Rome 17 1652 3–3 -13
22/08/26 Riftbound Regional Qualifier - Barcelona Sants-Montjuïc 2,387 1625 411° 4–2–1 +9
21/08/26 Pre-Regional Challenge - RQ Barcelona Friday 1pm Sants-Montjuïc 2,058 1623 1172° 2–3 -34
10/08/26 Draw4 Riftbound Local Constructed Roma 16 1628 2–2 -21
09/08/26 Domenica Pomeriggio Nexus Night Rome 22 1622 4–1 +12
01/08/26 Galactus tuscolana nexus 100 garantiti Rome 5 1666 2–0 +13
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Rome 52 1558 37° 2–4 -59
25/07/26 Galactus Tuscolana Vendetta Pre-Rift Event Rome 56 1538 3–0 +13
24/07/26 Friday Evening Vendetta Pre-Rift Event Roma 6 1619 2–0–1 +10
18/07/26 Sabato Morning Summoner Skirmish - July Roma 4 1610 3–0 +16
04/07/26 Galactus Tuscolana Nexus - 1v1 Rome 5 1636 1–1 -18
29/06/26 Super Riftbound 500 Garantiti San Pietro&Paolo Edition Rome 23 1648 3–1–1 -3
26/06/26 Nexus Night 200 Garantiti Galactus Tiburtina Rome 13 1636 2–2 -27
25/06/26 Nexus Night Mangarake Roma Roma 6 1625 3–0 +14
23/06/26 Tuesday Evening Nexus Nights - 1v1 Roma 18 1583 3–2 -15
22/06/26 1UP Nexus Night Roma 11 1636 3–1 +5
21/06/26 domenica Morning Summoner Skirmish - June Roma 4 1620 3–0 +13
21/06/26 La Civetta Presso DUNGEONPINSA Skirmish Roma 24 1621 4–1–2 +2
20/06/26 Summoner Skirmish Giugno Roma 12 1624 2–2 -19
18/06/26 Nexus Night Mangarake Roma Roma 12 1584 3–0 +17
15/06/26 1UP Nexus Night Roma 6 1618 3–0 +18
14/06/26 Sunday Morning Summoner Skirmish - June Rome 19 1570 3–3 -43
13/06/26 Galactus Tuscolana Nexus 100 garantiti Rome 10 1568 3–0–1 +6
08/06/26 1UP Nexus Night Roma 9 1655 3–1 +14
07/06/26 domenica Afternoon Summoner Skirmish - June Rome 8 1654 2–1 -1
05/06/26 1UP Nexus Night Roma 6 1610 3–0 +14
01/06/26 Monday Evening Nexus Nights - 1v1 Rome 16 1612 3–1 -6
31/05/26 Summoner Skirmish Roma June 2026 Rome 21 1611 6–0–2 +36
30/05/26 Galactus Tuscolana nexus 100 GARANTITI Rome 11 1601 3–0–1 +11
23/05/26 Galactus Tuscolana nexus 100 GARANTITI Rome 12 1634 3–1 +7
16/05/26 Galactus Tuscolana nexus 100 GARANTITI Rome 8 1608 2–0–1 +14
09/05/26 Galactus Tuscolana Nexus 100 GARANTITI - 1v1 Rome 19 1589 2–1–2 -8
04/05/26 lunedì Evening Unleashed Pre-Rift Event Roma 8 1582 2–1 -5
03/05/26 domenica Evening Unleashed Pre-Rift Event Roma 24 1563 4–1 +24
02/05/26 sabato Evening Unleashed Pre-Rift Event Roma 28 1539 4–0–1 +32
01/05/26 Venerdì sera Unleashed Pre-Rift Event Galactus Tiburtina Rome 44 1530 3–0 +21
26/04/26 monday nigh Summoner Skirmish - April Roma 15 1606 3–1 +11
20/04/26 1UP Nexus Night Roma 8 1540 2–1 -5
19/04/26 Galactus Tuscolana Summoner Skirmish - April Rome 25 1575 3–2 -4

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 3 events 53%
  • 16 to 99 30 events 64%
  • Under 16 46 events 69%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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