ArchFiend
#19,733 in the world · #1,074 in Australia · in the top 40% nationally. 6 official events, 12 matches won and 7 lost.
- 1538±78Rating · margin ±78
- 1524Average field · 23 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,617 points.
- The toughest field they have faced averaged 1,540 points, across 18 entrants.
- They are 8 points away from the top 1,000: Australia.
How the rating moved
Between 1,538 and 1,598, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Thursday Night Nexus Night 1v1 Parramatta | 24 | 1536 | 21° | 1–3 | -60 |
| 21/08/26 | Friday Evening Nexus Nights - 1v1 219 Church St | 24 | 1508 | 4° | 2–0–1 | +35 |
| 18/08/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 35 | 1520 | 19° | 1–2 | -35 |
| 13/08/26 | Thursday Night Nexus Night 1v1 Parramatta | 14 | 1518 | 2° | 3–1 | +23 |
| 11/08/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 23 | 1524 | 9° | 2–1 | +10 |
| 08/08/26 | Saturday Morning Nexus Nights - 1v1 Macquarie Park | 18 | 1540 | 2° | 3–0 | +65 |
Form and consistency
On a 2-loss streak.
- 16 to 99 5 events 56%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- LucielFennec AU 1659 0–1
- Sar01 AU 1641 0–1
- james b duggles AU 1637 1–1
- spongebob AU 1615 1–0
- Probably Jinx AU 1606 1–0
- Jammy Dodger AU 1574 0–1
- BioVariance AU 1570 0–1
- Saikou AU 1564 0–1
- Kudos AU 1564 1–1
- Verty AU 1509 1–0
- doov AU 1475 1–0
- C0Tt3e AU 1473 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →