← Australia

doov

#31,321 in the world · #1,733 in Australia · in the top 64% nationally. 6 official events, 8 matches won and 10 lost.

  • 1475±82Rating · margin ±82
  • 1539Average field · 18 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their peak is 1,533 points, reached in August 2026: today they sit 58 points below it.
  • The toughest field they have faced averaged 1,588 points, across 18 entrants.
  • They are 71 points away from the top 1,000: Australia.

How the rating moved

Between 1,440 and 1,533, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
02/09/26 Wednesday Evening Nexus Nights - 1v1 Castle Hill 5 1490 1–1 +5
01/09/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 24 1525 10° 2–1 +30
27/08/26 Thursday Night Nexus Night 1v1 Parramatta 24 1536 23° 1–3 -37
19/08/26 Wednesday Evening Nexus Nights - 1v1 Castle Hill 18 1588 16° 0–3 -56
12/08/26 Wednesday Evening Nexus Nights - 1v1 Castle Hill 20 1555 2–1 +14
08/08/26 Saturday Morning Nexus Nights - 1v1 Macquarie Park 18 1540 2–1 +19

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 44%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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