← Italy

argetlam75

#24,858 in the world · #1,990 in Italy · in the top 48% nationally. 8 official events, 13 matches won and 15 lost.

  • 1510±65Rating · margin ±65
  • 1523Average field · 15 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Has won 1 tournament. The biggest one had 8 players entered.
  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their all-time peak is 1,532 points.
  • The toughest field they have faced averaged 1,563 points, across 9 entrants.
  • They are 76 points away from the top 1,000: Italy.

How the rating moved

Between 1,447 and 1,515, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Tuesday Evening Nexus Night 1v1 Bergamo 8 1512 4–0 +63
11/08/26 Tuesday Evening Nexus Night 1v1 Bergamo 8 1528 0–4 -39
17/03/26 Tuesday Evening Nexus Nights - 1v1 Bergamo 12 1540 12° 0–2 -23
03/03/26 Tuesday Evening Nexus Nights - 1v1 Bergamo 17 1519 3–1 +33
17/02/26 Nexus Night! Bergamo 27 1531 15° 2–2–1 +14
21/12/25 Cards Realm Summoner Skirmish - Dicembre Bergamo 29 1530 20° 1–2 -19
15/12/25 WIN A SHOWSTOPPER Nexus Nights Caronno Pertusella 9 1563 1–3 -34
09/12/25 Nexus Night! Bergamo 8 1464 2–1 +15

Form and consistency

On a 3-win streak.

  • 16 to 99 3 events 50%
  • Under 16 5 events 41%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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