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Argyria

#5,526 in the world · #50 in Netherlands · in the top 11% nationally. 7 official events, 24 matches won and 10 lost.

  • 1648±58Rating · margin ±58
  • 1541Average field · 345 entr.
  • 17%vs top 5% (1–5)

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,604 points, across 1,953 entrants.
  • They are 37 points away from the top 25: Netherlands.

How the rating moved

Between 1,561 and 1,648, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
25/08/26 Tuesday Evening Nexus Nights - 1v1 7511 JB 20 1514 4–1 +19
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I 7511 JB 22 1527 4–2–1 +7
18/08/26 Tuesday Evening Nexus Nights - 1v1 7511 JB 29 1504 2–1 +6
11/08/26 NN 11-8 7511 JB 22 1525 11° 3–2 -19
04/08/26 Tuesday Evening Nexus Nights - 1v1 7511 JB 24 1570 4–1 +38
13/06/26 Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 1,953 1604 425° 4–3 +36
06/02/26 vrijdag Evening Spiritforged Pre-Rift Event Bentheimerstraat 6 15 3–0–1 +61

Form and consistency

On a 3-win streak.

  • Events with 100+ entrants 1 events 57%
  • 16 to 99 5 events 68%
  • Under 16 1 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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