asianspidey
#42,072 in the world · #15,548 in United States · in the top 90% nationally. 21 official events, 28 matches won and 46 lost.
- 1402±47Rating · margin ±47
- 1528Average field · 86 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 4 times in 21 tournaments: 19% of the time.
- Their peak is 1,520 points, reached in October 2025: today they sit 118 points below it.
- The toughest field they have faced averaged 1,560 points, across 24 entrants.
- They are 175 points away from the top 5,000: United States.
How the rating moved
Between 1,402 and 1,520, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Super Saturday Standard Challenge - RQ Vancouver Saturday 10am Vancouver | 264 | 1537 | 229° | 1–4 | -31 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 651° | 1–2–1 | 0 |
| 31/03/26 | TTV - Nexus Night Seattle | 27 | 1557 | 17° | 0–1–1 | -6 |
| 17/03/26 | TTV - Nexus Night Seattle | 21 | 1547 | 11° | 1–2 | +2 |
| 15/03/26 | Cardceus - Sunday Afternoon Nexus Nights - 1v1 Seattle | 15 | 1527 | 14° | 1–2–1 | -6 |
| 07/03/26 | Friday Evening Summoner Skirmish - March Redmond | 23 | 1539 | 17° | 1–3 | -13 |
| 03/03/26 | Riftbound Weekly Open Play Seattle | 20 | 1525 | 4° | 3–1 | +44 |
| 24/02/26 | Riftbound Weekly Open Play Seattle | 24 | 1544 | 23° | 1–4 | -24 |
| 17/02/26 | Riftbound Weekly Open Play Seattle | 27 | 1527 | 20° | 2–3 | -9 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Seattle | 14 | 1532 | 5° | 1–1–1 | +6 |
| 10/02/26 | Monday Evening Spiritforged Pre-Rift Event Seattle | 42 | 1509 | 26° | 1–2 | -15 |
| 08/02/26 | Games Unlimited - Spiritforged Pre-Rift Event Tacoma | 21 | 1516 | 7° | 2–2–1 | +17 |
| 08/02/26 | Saturday Matinee Spiritforged Pre-Rift Event Seattle | 30 | 1518 | 18° | 0–2 | -24 |
| 07/02/26 | Saturday Early Morning Spiritforged Pre-Rift Event Seattle | 38 | 1509 | 12° | 2–1–1 | +19 |
| 13/01/26 | Sunday Evening Riftbound Open Play Seattle | 13 | 1484 | 4° | 3–1 | +30 |
| 06/01/26 | Monday Evening Nexus Nights - 1v1 Seattle | 22 | 1508 | 12° | 0–3 | -35 |
| 25/11/25 | Monday Evening Nexus Nights - 1v1 Seattle | 30 | 1521 | 13° | 2–2–1 | +18 |
| 18/11/25 | Monday Evening Nexus Nights - 1v1 Seattle | 31 | 1507 | 22° | 1–3 | -35 |
| 10/11/25 | Games Unlimited - Nexus Night Tacoma | 24 | 1560 | 16° | 2–3 | -15 |
| 02/11/25 | LDXP Tacoma 2025 Riftbound Release Weekend Constructed Tournament Sunday 9:00am Tacoma | 28 | 1546 | 25° | 1–3 | -41 |
| 31/10/25 | Tabletop Village Riftbound Release Event Seattle | 39 | — | 15° | 2–1 | +20 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 2 events 22%
- 16 to 99 16 events 34%
- Under 16 3 events 45%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BDeCandio7 US 1742 1–1
- Glue Yummy Pog US 1707 0–1
- gouphee US 1697 0–1
- Chipper US 1685 0–1
- SweetiePetey CA 1668 0–1
- A Fox Appears US 1662 0–1
- GentleGiant US 1655 0–1
- Widowmaker US 1651 1–1
- Beevo US 1643 1–0
- SIGTERM US 1640 0–1
- Twiggybarracuda US 1637 0–1
- FigApples US 1627 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →