Glue Yummy Pog
#2,177 in the world · #748 in United States · in the top 5% nationally. 16 official events, 57 matches won and 23 lost.
- 1707±39Rating · margin ±39
- 1555Average field · 351 entr.
- 42%vs top 5% (8–11)
What they have done so far
- Has won 3 tournaments. The biggest one had 27 players entered.
- Made top 8 10 times in 16 tournaments: 63% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,739 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 22 points away from the top 500: United States.
How the rating moved
Between 1,609 and 1,727, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Tacoma | 14 | 1564 | 2° | 3–2–1 | -20 |
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 124° | 4–2 | +2 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 330° | 4–3 | +9 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 368° | 3–2 | -6 |
| 31/03/26 | TTV - Nexus Night Seattle | 27 | 1557 | 10° | 2–1 | -1 |
| 28/03/26 | LDXP Tacoma Saturday 9:30AM 5k Tacoma | 68 | 1587 | 12° | 5–2 | +13 |
| 19/03/26 | Weekly Nexus Night! - 1v1 - 3/18 Kent | 28 | 1535 | 7° | 2–1 | -3 |
| 17/03/26 | TTV - Nexus Night Seattle | 21 | 1547 | 5° | 2–1 | -3 |
| 14/03/26 | Saturday Morning Summoner Skirmish - March Seattle | 29 | 1576 | 4° | 5–2 | +9 |
| 10/03/26 | TTV - Nexus Night Seattle | 23 | 1535 | 3° | 2–0–1 | +8 |
| 07/03/26 | Summoner Skirmish - March Lacey | 21 | 1516 | 1° | 7–0–1 | +53 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1127° | 2–3 | -37 |
| 24/02/26 | Riftbound Weekly Open Play Seattle | 24 | 1544 | 6° | 3–2 | +1 |
| 17/02/26 | Riftbound Weekly Open Play Seattle | 27 | 1527 | 1° | 4–0–1 | +60 |
| 06/01/26 | Monday Evening Nexus Nights - 1v1 Seattle | 22 | 1508 | 4° | 3–1 | +13 |
| 03/01/26 | Saturday Afternoon Summoner Skirmish - January Seattle | 20 | 1514 | 1° | 6–1–1 | +109 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 4 events 57%
- 16 to 99 11 events 73%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ghosterdriver DE 1880 1–0
- aionlights CA 1858 0–1
- perk US 1823 0–1
- naLa US 1821 0–1
- Kav US 1786 0–1
- cameroncshenoy US 1780 0–2
- Soreiha US 1777 1–1
- BDeCandio7 US 1742 1–0
- StevieSteve US 1736 1–0
- stupidpiggy US 1735 0–3
- Google CA 1733 1–0
- xdragon55x US 1729 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →