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Aurafang

#31,110 in the world · #11,485 in United States · in the top 66% nationally. 10 official events, 12 matches won and 21 lost.

  • 1476±60Rating · margin ±60
  • 1537Average field · 18 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 4 times in 10 tournaments: 40% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,576 points, across 15 entrants.
  • They are 101 points away from the top 5,000: United States.

How the rating moved

Between 1,411 and 1,476, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
01/08/26 Nexus Night (1v1) Pittsburgh 15 1576 3–0 +45
07/03/26 Ikigai - Saturday Evening Summoner Skirmish - March Pittsburgh 19 1525 2–3 +4
21/02/26 Ikigai - Nexus Nights (1v1) Pittsburgh 19 1545 16° 1–2 +1
14/02/26 Ikigai - Nexus Nights (1v1) Pittsburgh 16 1559 16° 0–3 -29
07/02/26 Ikigai - Friday Evening Spiritforged Pre-Rift Event Pittsburgh 30 1536 2–1–1 +44
17/01/26 Ikigai - Saturday Afternoon Summoner Skirmish - January Pittsburgh 13 1543 12° 0–2–1 -24
06/12/25 Ikigai - Saturday Afternoon Summoner Skirmish - December Pittsburgh 17 1511 14° 2–3 0
23/11/25 Ikigai - Evening Nexus Nights - 1v1 Pittsburgh 17 1522 10° 1–2 -4
15/11/25 Ikigai - Saturday Afternoon Nexus Night Pittsburgh 14 1515 1–2–1 -2
08/11/25 Ikigai - Saturday Afternoon Nexus Night Pittsburgh 14 12° 0–3 -59

Form and consistency

On a 3-win streak.

  • 16 to 99 6 events 35%
  • Under 16 4 events 31%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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