Bad at te Game
#22,466 in the world · #8,202 in United States · in the top 48% nationally. 3 official events, 6 matches won and 5 lost.
- 1523±111Rating · margin ±111
- 1530Average field · 15 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 3 tournaments: 67% of the time.
- Their all-time peak is 1,545 points.
- The toughest field they have faced averaged 1,552 points, across 15 entrants.
How the rating moved
Between 1,523 and 1,526, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/03/26 | Kobold's Keep - March Skirmish! Sparks | 15 | 1513 | 8° | 2–2 | 0 |
| 14/02/26 | Kobold's Keep 2nd Spiritforged Pre-release Event! Sparks | 16 | 1526 | 10° | 2–2 | -3 |
| 10/01/26 | Kobold's Keep January Store Skirmish! Sparks | 15 | 1552 | 5° | 2–1 | +26 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 50%
- Under 16 2 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Furcifer US 1651 0–1
- xog US 1647 1–1
- Scarabax US 1575 0–1
- Dragon Paragon US 1511 0–1
- yukaige US 1465 2–0
- Josh goes Mid US 1450 1–0
- Zametov US 1441 1–0
- Covex US 1435 1–0
- Bayliss US 1396 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →