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Bayliss

#42,655 in the world · #15,767 in United States · in the top 91% nationally. 8 official events, 8 matches won and 18 lost.

  • 1396±67Rating · margin ±67
  • 1532Average field · 15 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their peak is 1,500 points, reached in November 2025: today they sit 104 points below it.
  • The toughest field they have faced averaged 1,548 points, across 16 entrants.
  • They are 181 points away from the top 5,000: United States.

How the rating moved

Between 1,396 and 1,500, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
30/08/26 3 Arrows Games - RiftBound Vendetta Summoner Skirmish AUGUST Carson City 17 1533 16° 1–4 -24
18/08/26 3 Arrows Games - Nexus Night Carson City 13 1515 11° 1–2 -6
17/02/26 3 Arrows Games - Nexus Night! Carson City 14 1543 10° 1–2 -5
15/02/26 Game Kastle Sunday Afternoon Nexus Nights - 1v1 Reno 14 1523 13° 1–3 -30
14/02/26 Kobold's Keep 2nd Spiritforged Pre-release Event! Sparks 16 1526 2–2 +20
10/02/26 Spiritforged Pre-Rift Event Carson City 16 1548 14° 1–3 -40
17/01/26 3 Arrows Games - January Summoner Skirmish Carson City 15 1534 10° 1–2 -19
02/11/25 Riftbound Release Event Reno 22 19° 0–0–1 0

Form and consistency

On a 4-loss streak.

  • 16 to 99 4 events 29%
  • Under 16 4 events 31%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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