bad rahcn
#32,895 in the world · #12,168 in United States · in the top 70% nationally. 17 official events, 21 matches won and 26 lost.
- 1466±51Rating · margin ±51
- 1532Average field · 30 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 8 times in 17 tournaments: 47% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,521 points.
- The toughest field they have faced averaged 1,562 points, across 17 entrants.
- They are 111 points away from the top 5,000: United States.
How the rating moved
Between 1,419 and 1,493, across 17 events with history.
Last 17 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Cosmic Games Nexus Night 8/21 Bellingham | 18 | 1514 | 14° | 1–2 | -9 |
| 15/08/26 | Cosmic Games Vendetta Win a Box Bellingham | 16 | 1520 | 6° | 2–1–1 | +13 |
| 30/05/26 | Super Saturday Standard Challenge - RQ Vancouver Saturday 10am Vancouver | 264 | 1537 | 261° | 0–1 | -9 |
| 05/04/26 | Cosmic Games Nexus Nights 4/5 Bellingham | 12 | 1512 | 6° | 2–1 | +6 |
| 15/03/26 | Cosmic Games Nexus Nights 3/15 Bellingham | 12 | 1527 | 10° | 1–2 | -11 |
| 25/02/26 | Cosmic Games Nexus Nights 2/24 Bellingham | 13 | 1558 | 12° | 1–2 | -11 |
| 21/02/26 | Cosmic Games Nexus Night 2/20 Bellingham | 13 | 1550 | 5° | 2–1 | +10 |
| 15/02/26 | Cosmic Games Nexus Night 2/15 Bellingham | 18 | 1521 | 5° | 2–1 | +12 |
| 14/02/26 | Cosmic Games Nexus Nights 2/13 Bellingham | 20 | 1545 | 8° | 2–1 | +18 |
| 07/02/26 | Cosmic Games Spiritforged Pre-Rift Event Bellingham | 25 | 1517 | 7° | 2–1 | +26 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Bellingham | 17 | 1538 | 10° | 1–2 | +2 |
| 10/01/26 | Cosmic Games Summoner Skirmish - January Bellingham | 14 | 1551 | 13° | 0–3 | -55 |
| 10/01/26 | Cosmic Games Nexus Nights 1/9 Bellingham | 14 | 1528 | 10° | 1–2 | -2 |
| 04/01/26 | Cosmic Games Nexus Nights - 1/4 Bellingham | 14 | 1555 | 8° | 1–2 | -17 |
| 03/01/26 | Cosmic Games Nexus Nights 1/2 Bellingham | 14 | 1497 | 5° | 2–1 | +26 |
| 18/12/25 | Weekly Nexus Night! - 1v1 - Dec 17th Kent | 17 | 1562 | 13° | 0–1 | -19 |
| 06/12/25 | Cosmic Games Nexus Nights - 1v1 Bellingham | 14 | 1511 | 9° | 1–2 | -14 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 7 events 50%
- Under 16 9 events 41%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Orion US 1743 1–2
- Zorean Markov US 1678 0–2
- 2 Chimes 1 Meep US 1657 0–1
- Fedora Borealis US 1636 0–2
- chiikawa6767 US 1631 0–1
- Tirinar US 1602 0–1
- Liebesträume US 1582 0–1
- EdgarJacobs US 1581 0–1
- Sweet Nerevar US 1574 0–2
- Freakinator US 1561 1–2
- Flynnflynn US 1539 2–0
- Hoshiyama US 1538 1–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →