← Italy

baddi27

#41,847 in the world · #3,437 in Italy · in the top 83% nationally. 8 official events, 9 matches won and 20 lost.

  • 1404±69Rating · margin ±69
  • 1502Average field · 15 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their all-time peak is 1,502 points.
  • The toughest field they have faced averaged 1,555 points, across 15 entrants.
  • They are 73 points away from the top 2,500: Italy.

How the rating moved

Between 1,404 and 1,484, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
02/04/26 Thursday Night Nexus Nights - 1v1 Lido di Ostia 13 1504 11° 1–3 -19
29/03/26 Sunday Afternoon Nexus Nights - 1v1 Lido di Ostia 7 1471 0–2–1 -21
27/03/26 Friday Night Nexus Nights - 1v1 Lido di Ostia 16 1524 15° 0–4 -40
08/03/26 Sunday Afternoon Nexus Nights - 1v1 Lido di Ostia 6 1448 2–1 +3
27/02/26 Thursday Afternoon Nexus Nights - 1v1 Lido di Ostia 23 1524 13° 2–2 -1
20/02/26 Friday Afternoon Nexus Nights - 1v1 Lido di Ostia 23 1468 10° 2–1–2 +37
13/02/26 Friday Evening Nexus Nights - 1v1 Lido di Ostia 15 1555 2–2 +32
08/02/26 domenica Afternoon Spiritforged Pre-Rift Event Lido di Ostia 20 1518 20° 0–5–1 -87

Form and consistency

On a 2-loss streak.

  • 16 to 99 4 events 21%
  • Under 16 4 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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