Balecaster
#24,858 in the world · #1,363 in Australia · in the top 50% nationally. 4 official events, 4 matches won and 4 lost.
- 1510±116Rating · margin ±116
- 1500Average field · 17 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their peak is 1,521 points, reached in November 2025: today they sit 11 points below it.
- The toughest field they have faced averaged 1,524 points, across 14 entrants.
How the rating moved
Between 1,478 and 1,521, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/03/26 | Elemental Arcade Friday Evening Origins Draft Gosford | 14 | 1524 | 5° | 2–1 | +32 |
| 11/02/26 | Wednesday Night 2v2 Pre-Rift Spiritforged Gosford | 23 | 1486 | 12° | 0–0–1 | 0 |
| 19/11/25 | Elemental Arcade Midweek Nexus Night - 1v1 Unit 1/2-4 Burns Cres | 13 | 1491 | 13° | 0–2–1 | -43 |
| 07/11/25 | Friday Night Release Event Gosford | 18 | — | 2° | 2–1 | +21 |
Form and consistency
On a 1-win streak.
- 16 to 99 2 events 50%
- Under 16 2 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Miralis AU 1757 0–1
- shadowya AU 1646 0–1
- Pathetic1 AU 1612 1–0
- XxJohnxDeathxX AU 1528 0–1
- Malvatoss AU 1520 0–1
- IRONWARRIOR6662 AU 1489 1–1
- YinzYanz AU 1483 0–1
- BotLaneBad AU 1480 1–0
- Darkarts09 AU 1449 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →