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← Italy

Beaka138

#46,934 in the world · #4,057 in Italy · in the top 98% nationally. 12 official events, 6 matches won and 32 lost.

  • 1315±54Rating · margin ±54
  • 1507Average field · 12 entr.
  • 0%vs top 5% (0–9)

What they have done so far

  • Made top 8 5 times in 12 tournaments: 42% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,519 points.
  • The toughest field they have faced averaged 1,561 points, across 13 entrants.
  • They are 162 points away from the top 2,500: Italy.

How the rating moved

Between 1,315 and 1,497, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
30/07/26 Vendetta Pre-Rift Event Civitanova Marche 18 1496 18° 0–4–1 -19
09/07/26 Unleashed Summoner Skirmish - July Civitanova Marche 9 1500 0–2–1 -1
25/06/26 Nexus Night - 1v1 Civitanova Marche 7 1402 1–1–1 +4
18/06/26 Nexus Nights - 1v1 Civitanova Marche 10 1461 1–3 +1
04/06/26 Nexus Nights - 1v1 Civitanova Marche 8 1501 1–2 +6
07/05/26 SoloSealed Unleashed Pre-Rift Event Civitanova Marche 20 1521 18° 1–4 -9
26/03/26 SoloSealed Nexus Night Civitanova Marche 12 1531 12° 0–3–1 -29
07/03/26 Saturday Morning Nexus Nights - 1v1 Corridonia 12 1544 11° 0–2–2 +1
19/02/26 SoloSealed Nexus Nights - 1v1 Civitanova Marche 11 1513 11° 0–3 -45
14/01/26 SoloSealed Nexus Night Civitanova Marche 7 1534 0–3 -50
03/12/25 SoloSealed Nexus Night Civitanova Marche 14 1517 13° 0–3–1 -41
12/11/25 1° Nexus Night Civitanova Marche 13 1561 2–2 -3

Form and consistency

On a 9-loss streak.

  • 16 to 99 2 events 10%
  • Under 16 10 events 14%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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